OVERVIEW
While at Major League Baseball, I had the opportunity to collaborate directly with Apple’s product team at their Cupertino campus, working with their latest hardware and software.
MLB was invited to partner with Apple to create a proof of concept using ARKit to place 3D objects in the real world. Working alongside Apple and MLB engineers, we designed and developed an app that identified players on the field and displayed live game statistics.
We tested the app at a San Francisco Giants game, and our final work was showcased at the Apple Worldwide Developers Conference.
DELIVERABLES
Conceptualization
Information Architecture
Design direction
Prototyping
Iconography
Asset production